Threats
Know what can end a run and how to answer it. These guides break down the Locust's detection and chases, the mannequins' watch rule, floor landmines, the clicking audio cue, and a verified list of every enemy and hazard with a practical first response.
Articles and Guides
The Locust
How the monster patrols and spots you, what a chase costs, and the avoidance tactics that hold up in real runs.
Read moreMannequins
The weeping-angel rule explained: figures freeze while watched, rush when you look away, and the counterplay that works.
Read moreEnemies and Hazards
Every confirmed threat in one list \u2014 Locust, landmines, mannequins, armed NPCs, ghost shoppers \u2014 with a first response.
Read moreLandmines
Spot the visible floor traps, route around detonation zones, and bait the pursuing monster onto one.
Read moreClicking Sounds
What the nearby-monster audio cue means, when it plays, and the light-off, freeze-in-place response that keeps you alive.
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